Saturday 18 June 2011

Reality Is Broken Textbook

Reality Is Broken



Reality Is Broken: Why Games Make Us Better and How They Can Change the World



A visionary game designer reveals how we can harness the power of games to boost global happiness. Get and download textbook Reality Is Broken: Why Games Make Us Better and How They Can Change the World for free
More than 174 million Americans are gamers, and the average young person in the US will spend 10000 hours gaming by the age of 21. According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that videogames are increasingly fulfilling genuine human needs. In this groundbreaking exploration of the power and future of gaming, McGonigal reveals how we can use the lessons of game design to fix what is wrong with the real world. Drawing on positive psychology, cognitive science, and sociology, Reality Is Broken uncovers how game designers have hit on core truths about what makes us happy and utilized these discoveries to astonishing effect in virtual environments. Videogames consistently provide the exhilarating rewards, stimulating challenges, and epic victories that are so often lacking in the real world. But why, McGonigal asks, should we use the power of games for escapist entertainment alone? Her research suggests that gamers are expert problem-solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges, and she helped pioneer a fast-growing genre of games that aims to turn game-play to socially positive ends. In Reality Is Broken, she reveals how these new alternate reality games are already improving the quality of our daily lives, fighting social problems such as depression and obesity, and addressing vital 21st-century challenges and she forecasts the thrilling possibilities that lie ahead. "As addictive as Tetris, McGonigal's penetrating, entertaining look into gaming culture is a vibrant mix of technology, psychology, and sociology, told with the vision of a futurist and the deft touch of a storyteller.--Publishers Weekly (starred review)
With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will b Reality Is Broken new edition

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A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the bus

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author jane mcgonigal format paperback language english publication year 05 04 2012 subject computing it subject 2 computer games user guides payment shipping rates returns reality is broken why games make us better and how they can change the world product category books isbn 0099540282 title reality is broken why games make us better and how they can change the world ean 9780099540281 authors mcgonigal jane binding paperback publisher vintage publication date 2012 04 05 pages 416 signed false

Reality Is Broken: Why Games Make Us Better and How They Can Change the World



Reality Is Broken Textbook


With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation
Written for gamers and non-gamers alike, Reality Is Broken shows that the future will b

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